This app isn't in any of our charts yet.
Welcome to Twist and Turn Quest 2.0 — rebuilt from the ground up! • Brand-new 3D worlds: sandstone, marble, forge, frost and moonlit grove • Six new modes: Survival, Beacon, Hunt, Constellation, PRISM and a Daily Challenge • 2D Classic preserved for the original feel • Five unlockable ball skins — earn them by playing • New audio, haptics and smoother physics • Optional Remove Ads one-time purchase
Tilt your phone, roll the marble, escape the maze. Eight quests. One good tilt.
Tilt your phone. Roll a ball. Escape the maze. Twist and Turn Quest is the indie tilt-maze game with EIGHT wildly different ways to play, built around one perfect feeling — the moment your wrist clicks into rhythm and the ball finds the line. Roll through the chill ambient flow of Quest mode. Outrun the clock in Survival. Hunt down glowing wisps for combo glory. Connect stars across a midnight sky in Constellation. Then lose yourself in PRISM — round mazes on a polar grid like nothing else on Google Play. EIGHT WAYS TO PLAY ★ QUEST — The core mode. Roll to the destination through endless procedurally generated mazes. Increasing complexity, infinite levels. ★ SURVIVAL — Race the red tide. A countdown stalks you through every maze — clear it before time runs out. ★ BEACON — The destination is invisible until you find it. The maze pulses dimly; the beacon glows brighter the closer you roll. ★ HUNT — Chase the wisp. Catch one, then the next. Chain them without bumping a wall for combo glow. ★ CONSTELLATION — Touch the stars in numerical order. Wrong order shakes the screen; right order draws a line across the sky. ★ PRISM (NEW) — Round mazes on a polar grid. Every round a different shape and ring count. The mode you'll show your friends. ★ DAILY CHALLENGE — One curated level per day, the same level for every player worldwide. Resets at midnight in your local time. ★ 2D CLASSIC — Camera-fixed top-down mode. If 3D camera-follow makes you queasy, this is your home. BUILT AROUND ONE GOOD TILT ★ Offline-first. No accounts. No cloud. No servers. Your progress lives on your device. Aeroplane mode? Still rolls. ★ Real physics. Continuous-collision-detected 3D ball that won't tunnel through walls at extreme tilt. We checked. ★ Honest pacing. One interstitial ad every third level. Never on retry. Never on your first session. That's the whole rhythm. ★ Five ball skins, unlocked by playing. Cyan from the start. Earn Gold, Emerald, Crimson, and Aurora through stars. No skin behind a paywall. ★ Optimised for one-handed portrait play on phones and tablets. REMOVE ADS If the every-third-level interstitial isn't your thing, the Remove Ads in-app purchase is a one-time unlock — no subscription, no expiry, no renewal. NO TRACKING UNLESS YOU SAY SO Twist and Turn Quest uses Google AdMob for the free-tier interstitial. Decline personalised ads and every feature still works perfectly — you'll just see non-personalised ads. We don't have analytics, crash reporting, or a backend. We have one developer who reads every support email personally. THE FINE PRINT Twist and Turn Quest is a tilt-controlled game. Please don't play while walking, cycling, driving, or operating machinery. A small number of players experience motion sickness from the camera following the ball in 3D modes — if that's you, 2D Classic mode is camera-fixed and risk-free. Built with love in Australia by Playpal Apps. Solo-dev indie game. Privacy policy, terms, and support at playpalapps.github.io/TwistAndTurnQuest
past month, based on 1 day
Downloads
Low confidence2
From install count ÷ months since release
In-app revenue
Low confidence$1
From downloads × revenue per download
Ads
$0
$0 – $1
Estimate, ads (benchmark-based, not calibrated per app)
Total
$2
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.