Similar apps
Compare allApp info
- Installs
- 1+
- Category
- Action
- Content rating
- Everyone 10+
- Version
- 2.7
- Released
- Oct 20, 2026
- Last updated
- 20 Oct 2026
- In-app purchases
- No
- Contains ads
- Yes
- Promo video
- No
- Requires Android
- 7.0
Loading…
This app isn't in any of our charts yet.
First release on Google Play. Survive the night across eight folklore lands. Strigoi, moroi and the Varcolac come at you in waves, and your weapons fire on their own - what you choose is where to stand and which blessing to take next. No timers, no account, and it plays offline.
Survive the night in eight folklore lands. Twelve weapons fire themselves.
One hunter. One lantern. Everything the village is afraid of. Moonhunt is a survivor arena built on real folklore. Wolves, bats and strigoi close in from every side; at the end of each night the region's own legend comes for you. Your weapons fire themselves — all you decide is where to stand. EIGHT REGIONS, FROM THE MYTHS THAT LIVE THERE 🌲 Transylvania, the High Pass and the Danube Delta — wolves, pricolici, rusalki 🌲 The Black Forest — hellhounds, night ravens, the moss folk, the Erlking 🌲 The Moor — the gytrash, will-o'-the-wisps, bogles, Black Shuck 🌲 The Fjord — draugr, the mara, trolls that throw stones, the Jötunn 🌲 The Cedar Shrine — foxes, onibi, oni, a giant of bone 🌲 The Necropolis — jackals, scarabs, the wrapped dead, Apep TWENTY-FIVE LEGENDS, FIFTEEN KINDS OF FIGHT Every legend tells you its move before it makes it. A scythe arc you must be behind. Three dancers who circle and close. A line of fire to step off. Lightning on marked ground. A song that drags you toward the water. A gaze that withers what it falls on. Learn the tell, break the pattern. TWELVE WEAPONS THAT FIRE ON THEIR OWN Crossbow, silver fan, holy fire, silver scythe, storm rod, wolfsbane traps, ash stakes, the church bell, a moonbeam mirror, garlic clouds, a raven familiar, a throwing axe. Carry five. Every run is a different kit. GROW BETWEEN THE WAVES ⚡ Blessings between waves — new weapons, sharper tips, quicker hands ⚡ A camp that remembers: permanent upgrades bought with coins you earned by playing ⚡ Three supers, charged by kills: Thunderstrike, Call the Light, Chain Storm MADE TO BE LOOKED AT A moonlit forest beyond the mist, eyes blinking in the dark, an owl crossing the sky. Every monster and every legend is a real body that walks, strikes, and dies in its own way. FAIR BY DESIGN No energy, no timers, nothing sold for money. Adverts appear only between nights and on one optional revive; the camp and the supers are bought with coins from play. All creatures and legends are drawn from public-domain folklore. Offline after the first load.