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Skim 1.1 adds a Best Score leaderboard and 11 achievements through Google Play Games. Signing in is optional, and your progress and coins still stay on your device. There's also a new app icon.
Skip rocks past logs and off ramps. Flick, steer and tap for the perfect throw.
Skim is a stone skipping game: flick a rock across the lake, steer it past logs and rocks, and tap to skip each time it meets the water. You may know it as rock skipping or skimming stones. See how far one good throw can go. HOW IT PLAYS Every throw starts at the sweep bar. A marker slides back and forth over a gold zone. Pull back and flick while it sits on gold for a clean launch. The gold gets smaller and the marker gets faster as the levels climb. Once the stone is in the air, drag to steer it all the way across. Tap to skip while the ring shows: gold is a Perfect, white is a Good, gray is a Sloppy skip. Good timing keeps it going. ON THE WATER Logs and rocks block the way. Ramps launch the stone into a super skip, and power-ups wait on lily pads. Fly through a fire hoop for a fire boost, collect arcs of sea-glass coins and watch for the bell buoys. Finish the last level and the course loops into a new lap that asks a little more of you. THROWERS AND SKIPPERS Coins from your skips go toward a showroom of more than 20 throwers and skippers. Send a hubcap, an old 45 record, a lost flip-flop or a toilet seat bouncing over the water, or earn a rare one with a feat like a run of Perfects. GOOD TO KNOW • A casual arcade game with quick levels • No account and no login • Supported by ads • Runs at your screen's full refresh rate and never sends notifications Made by MayBolt Media, a one-person studio.
past month, based on 1 day
Downloads
Low confidence25
From install count ÷ months since release
In-app revenue
$0
No in-app purchases
Ads
$5
$3 – $11
Estimate, ads (benchmark-based, not calibrated per app)
Total
$5
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.