Where this app stands in Vietnam, updated 23 Oct 2026
Top free · Arcade
#95 ▲5
Top grossing
Not in this chart today
Top paid
Not in this chart today
| Date | Free |
|---|---|
| 23 Oct 2026 | #95 |
| 22 Oct 2026 | #100 |
| 17 Oct 2026 | #89 |
| 16 Oct 2026 | #88 |
| 15 Oct 2026 | #88 |
| 14 Oct 2026 | #98 |
| 13 Oct 2026 | #98 |
| 11 Oct 2026 | #100 |
| 10 Oct 2026 | #100 |
| 9 Oct 2026 | #97 |
| 8 Oct 2026 | #99 |
Best rank in each country today. Click a country to see its graph.
Pull a sword, train strength, conquer Obby World challenges now
Are you ready to prove your power in Obby World? 💪 Welcome to Pull a Sword: Obby World, an addictive adventure where every pull a sword action makes you stronger, braver, and closer to victory! In this thrilling challenge, you will pull a sword again and again to train your strength, unlock powerful new swords, and rise through intense Obby World stages. Each sword you pull is a test of will, power, and persistence. Can you overcome every challenge and become the strongest warrior in Obby World? 🔥 Why Play Pull a Sword: Obby World? ⚔️ Pull a sword to gain strength and unlock stronger weapons 🏆 Collect wins, rewards, and adorable pets 🧗 Face exciting Obby World obstacle challenges 💥 Feel the power growth with every successful pull a sword 🎯 Simple controls, endless progression, nonstop fun 🕹️ How to Play Tap to pull a sword and build your strength Train continuously to unlock new swords Complete Obby World levels filled with action and challenge Collect wins, pets, and power upgrades Keep pulling, keep growing, dominate Obby World 🚀 Pull a sword. Build strength. Beat every challenge. 👉 Download Pull a Sword: Obby World now and start your journey to ultimate power!
past month, based on 2 days
Downloads
Low confidence65K
From install count ÷ months since release
In-app revenue
$0
No in-app purchases
Ads
$36K
$18K – $71K
Estimate, ads (benchmark-based, not calibrated per app)
Total
$36K
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.