This app isn't in any of our charts yet.
Tap to jump and maintain your distance. Watch out for obstacles on your way up
Tap to jump, go as high as you can, avoid obstacles and reach higher score while maintaining your distance. Can you react fast enough? Unlike other jumping games, there aren't platforms to jump on. Begin the endless jumping fun! Do you love ball games or jumping games? In this ball game, you'll have to jump quickly and always be on an alert to avoid obstacles: flying spikes, crazy saws, weird creatures and more. You can select from multiple worlds where for each the challenge increases dramatically. Tap to ball jump and reach higher distance score. You can share your highest score on Facebook, Twitter, Instagram and other social media channels, and challenge friends to beat yours. You can select other balls with different jumping abilities: some would jump higher, others would jump lower. In the balls section, you can select and unlock 15 different balls with different properties. All balls can be unlocked with diamonds (in-game currency) or with in-app purchases. The ball jump game is very simple and addicting. The higher you go, the more difficult it gets. Watch out from moving enemies, because gravity is against you. Game features: - Free to play - Unlock and play with different balls where each ball has its own properties - Unlock and play on different world scenes - Jump high and maintain your distance without crashing - Collect more diamonds, they are the currency of the game - Simple, but addicting gameplay - Boost speed power-up to speed up your ball dramatically - Reach game checkpoints so you do not have to start from the beginning FREE TO PLAY! Download now!
past month, based on 1 day
Downloads
Low confidence5
From install count ÷ months since release
In-app revenue
Low confidence$4
From downloads × revenue per download
Ads
$1
$1 – $2
Estimate, ads (benchmark-based, not calibrated per app)
Total
$5
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.