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Undestroyed is a shadow roguelike that stimulates your dead action cells!
* External Controller(Gamepad) Support For some unknown reason, an AI went rogue and annihilated humanity, and the light faded from the world. Even the last remaining hope that is the shelter has been detected and attacked. You as an adventurer with your mechanical body must discover the forgotten technology and bring the light back to this dark world. Undestroyed takes place in a futuristic cyberpunk world. It is a roguelike shadow-scrolling action game in which you clear one machine cell at a time in a world populated by rampaging robots. * Game Features Stylish Shadow Action / Shadow fight A unique 2D shadow action game with melee and ranged weapons and an overwhelming sense of immersion. Experience a combat system that utilizes colorful and powerful weapon combos. Roguelike Master x Fighting games Repeated deaths aren’t failures, but are actually the path to becoming stronger. The new weapons and abilities you obtain every time you die will make battles more exciting. Craft a Variety of Powerful Weapons Craft a one-handed or two-handed weapon that feels comfortable in your hands, such as dual blades, spears, machine guns, and more. Also protect yourself with sub weapons such as drones, grenades, and protective shields. Equip powerful weapons to cut down your enemies. Evolved Gameplay Change the appearance of your character through the special ‘Battle Body’ system, and equip ‘Ability Cards.’ You can create your own unique fighting style by choosing your own equipment. Survive a Dynamic Mechanical Dungeon Avoid giant deadly saw blades and other fatal gimmicks while fighting the enemy. Defeat all the enemies in the dungeon or just rush to the next stage in order to survive.
past month, based on 1 day
Downloads
Low confidence19K
From install count ÷ months since release
In-app revenue
Low confidence$13K
From downloads × revenue per download
Ads
$4.1K
$2.1K – $8.3K
Estimate, ads (benchmark-based, not calibrated per app)
Total
$17K
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.