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Various bug fixes and performance improvements.
Survive,escape,and grow stronger in a dark underground idle RPG full of choices.
In the underground, money rules everything. How far will you go to earn your freedom? Welcome to **Underground Station** — a dark **idle survival RPG** set in a mysterious underground prison. Buried beneath the surface, you are trapped by debt. Work, survive, and make choices that will determine your fate. Will you escape… or remain a prisoner forever? --- 🎮 **Key Features** 🔹 **Idle Survival Gameplay** Earn resources, grow stronger, and survive even while offline 🔹 **Story-Driven Adventure** Uncover hidden secrets and multiple escape paths through your choices 🔹 **Exploration & Discovery** Search underground tunnels for rare items, hidden areas, and clues 🔹 **Character Interaction** Build relationships, unlock events, and influence the story 🔹 **Mini-Games & Challenges** Test your skills through various survival and strategy challenges 🔹 **Unique Pixel Art Style** Dark atmosphere with detailed pixel animations and memorable characters --- 🌑 **Your Journey** • Work to repay your debt and earn freedom • Survive harsh labor and underground life • Choose trust, betrayal, or rebellion • Shape your own ending --- ⚠️ **Not Just Another Idle Game** This is more than idle progression. Every decision matters. Every path leads to a different outcome. --- 📌 **Community & Links** Official Site https://guris-game.webflow.io https://underground-station.webflow.io/ Naver Cafe https://cafe.naver.com/gurisgame Discord https://discord.gg/77ufQBY8 Privacy Policy https://passman.tistory.com/entry/PrivacyPolicy
past month, based on 1 day
Downloads
Low confidence1.0K
From install count ÷ months since release
In-app revenue
Low confidence$693
From downloads × revenue per download
Ads
$226
$113 – $453
Estimate, ads (benchmark-based, not calibrated per app)
Total
$919
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.