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Improved diagnostics for returning to the game and optional rewarded ads.
Offline zombie shooter with 120 missions, 15 guns and intense boss battles
Hold the line against the undead in a 3D zombie shooter built around headshots, weapon upgrades and survival. Play the core game offline across 120 missions in six chapters, then take on Endless Survival and Boss Rush. AIM FOR THE WEAK POINT Drag to aim, fire, reload and switch weapons under pressure. Use grenades and medkits when the horde closes in. Shoot helmets off armored enemies and target glowing boss weak points. BUILD YOUR ARSENAL Unlock and upgrade 15 weapons, from twin magnums and shotguns to sniper rifles and miniguns. Burn, freeze or shock the horde with elemental weapons. Equip perk cards and upgrade body armor to shape your loadout. CHOOSE YOUR CHALLENGE Fight through a 120-mission campaign across hotels, ruined streets and underground labs. Complete star objectives, survive endless waves or defeat three bosses back to back in Boss Rush. KEEP YOUR PROGRESS MOVING Collect daily supplies, follow the 28-day login calendar and complete daily and weekly quests. Optional rewarded videos can double eligible mission or offline rewards, or help you revive. There are no forced interstitial ads. OFFLINE PLAY AND OPTIONAL PURCHASES The core game requires no account and saves progress on your device. Gameplay works offline; ads, Google Play purchases and online services require internet. Optional purchases include Gold, a Starter Pack, the current monthly-season Battle Pass, 30-day VIP and lifetime ad-free rewards. VIP is a one-time purchase with no automatic renewal. Ad-free rewards provide eligible video bonuses without watching videos; daily benefit limits still apply. Contains zombie combat and violence.
past month, based on 1 day
Downloads
Low confidence10
From install count ÷ months since release
In-app revenue
Low confidence$7
From downloads × revenue per download
Ads
$2
$1 – $4
Estimate, ads (benchmark-based, not calibrated per app)
Total
$9
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.