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The victory screen now separates the base reward you already received from the optional ad bonus coins, with the total shown. After early wins you can jump straight to levelling your hero before the next battle.
Strength is attack and health. Read enemy moves and choose your strike.
Strength is both attack power and remaining health. Read enemy attack previews, choose a card and preview damage and counterattack. Then decide whether to strike or reposition. BUILD A DECK WITH A PURPOSE Collect 102 unit cards and 12 heroes across six factions. Combine melee, ranged and magic units, exploit fire, frost, lightning and poison, and unlock faction synergies. Level up and evolve your cards to shape your own battle plan. READ THE BATTLE, THEN CHANGE IT Enemy attack previews help you protect key cards and line up row, column and area attacks. Charge your hero's ultimate as cards fall and unleash it when the moment matters. A KINGDOM BEYOND THE NEXT FIGHT Explore a 12-chapter campaign with Heroic difficulty and boss battles. Take on daily puzzles, seven-battle expeditions, arena leagues, three dungeons and the Trial Tower. Daily quests and login rewards give you new goals along the way. Core battles work offline without a game account. Version 1.1.0 adds optional rewarded ads, limited interstitial ads and optional one-time support purchases. Ads and purchases need internet access. Progress stays on your device and can be moved with a transfer code; purchases are restored through Google Play. Available in 28 languages.
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Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.