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Offline single-player Dou Dizhu, with a guaranteed bomb in bomb mode, and double the damage with consecutive bombs, ensuring a fast-paced and enjoyable game from the start.
Xiaomu Dou Dizhu (Single Player Version) is an offline Dou Dizhu game that can be played anytime. No registration or waiting for real players is required; simply open the game to start a classic battle against two AI opponents. Enjoy a game anytime, anywhere – on a plane, on a high-speed train, during a break, or relaxing late at night. The core gameplay fully supports classic card combinations such as single cards, pairs, three-of-a-kind, three-of-a-kind with a pair, straights, consecutive pairs, full houses, bombs, and royal flushes. The AI doesn't peek at players' hands; its decisions are based on publicly available information and intelligent card analysis, giving single-player battles a realistic gaming experience. Quitting mid-game doesn't result in a loss; progress is automatically saved, allowing you to continue from where you left off. The "Bomb Mode" is highly recommended. In this mode, each player is guaranteed a bomb at the start, and more bombs may be added throughout the game, up to a maximum of 8. Each bomb increases the scoring multiplier, and the situation can be completely reversed by a single bomb. Continuous bombing, royal flushes to finish the game, and high-multiplier comebacks bring a more direct and exhilarating Dou Dizhu experience. The game supports local saves, game progress recovery, and a simple table interface. If you enjoy playing Dou Dizhu (a popular Chinese card game) and want to start a game anytime without waiting for real-person matchmaking, this offline version is an easy and enjoyable choice.
past month, based on 1 day
Downloads
Low confidence8
From install count ÷ months since release
In-app revenue
$0
No in-app purchases
Ads
$2
$1 – $4
Estimate, ads (benchmark-based, not calibrated per app)
Total
$2
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.