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Grab letters, spell fast, and outrace three rivals in every match.
Word Royale turns spelling into a race. Every match drops you and three opponents onto the same board of scattered letters. Grab what you need, spell your word, and bank it before someone else banks theirs. There is no turn timer to hide behind and no dictionary to browse. Whoever moves fastest wins. Two ways to play Classic mode gives you 300 levels of hand-tuned difficulty. Words start at three letters and climb to seven. Opponents start careless and end merciless. Every level is scored up to three stars, and boss levels stand between you and the next milestone chest. Battle Royale is one run against three rivals, elimination until a single speller is left standing. Climb the rank tiers, earn RP, and take your place on a leaderboard that resets every two weeks, so one bad round is never permanent. Characters that grow with you Unlock characters and spend the stars you earn on their upgrade tracks. Each one carries its own stats, so the character you main genuinely changes how a match feels to play. Reasons to come back Daily missions, a check-in streak, and milestone chests that pay out coins and gems. Your progress syncs to your account, so a new phone picks up exactly where the old one stopped. Built for short sessions A match takes about a minute. Play one while you wait for a bus, or twenty on the sofa. Features - 300 Classic levels with a difficulty curve that climbs steadily rather than spiking - Battle Royale elimination matches with rank tiers and RP - A leaderboard that resets on a two-week cycle - Unlockable characters with individual upgrade paths - Three-star scoring on every Classic level - Daily missions and a daily check-in streak - Cloud save tied to your account - Optional in-app purchases Word Royale is made by Lemulite Studio. If something breaks or you want to tell us what to build next, there is a help option in the main menu that reaches us directly.
past month, based on 1 day
Downloads
Low confidence9
From install count ÷ months since release
In-app revenue
Low confidence$6
From downloads × revenue per download
Ads
$2
$1 – $4
Estimate, ads (benchmark-based, not calibrated per app)
Total
$8
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.