This app isn't in any of our charts yet.
First release: 25 hand-built cargo truck routes, garage upgrades and a daily contract.
Truck driving physics game: load cargo, climb hills, deliver every crate.
Every delivery starts with one question: how much will you risk? Tiny Haul is a truck driving physics game about balance. Load your little cargo truck at the dock, then drive the crates over rolling hills, canyon mesas and snowy mountain passes to the depot. More crates pay more, but a heavier truck is harder to keep steady, and every crate that bounces off is pay you lose. CHOOSE YOUR CARGO Before each route, pick which crates go on the rack. Boxes are steady earners. Fragile parcels pay more but dent on hard knocks. Heavy equipment pays well but weighs the truck down on climbs. DRIVE WITH TWO PEDALS Hold GAS, tap BRAKE. Every crate is a real physics object: it slides, bounces and tips. Ease off over crests, slow down for rocks and logs, and roll into the depot with your load intact. 25 HAND-BUILT ROUTES Three regions that drive differently: soft green hills, sunbaked canyon steps and long alpine climbs. Earn up to three stars on each route for bringing everything home in one piece. UPGRADE THE GARAGE Spend coins on a stronger engine, softer suspension and a bigger cargo rack that carries up to four crates. Every upgrade changes how the truck drives on the next route. A DAILY CONTRACT Deliver two crates in one run for a bonus once a day. No streaks to lose, no timers, no energy. OFFLINE TRUCK GAME Short runs of about a minute, no account and no Wi-Fi needed to play. A guided first delivery teaches the controls by doing. Ads appear only on the result screen, never while you drive: optional videos to double a trip's coins or recover a lost load, and an occasional full-screen ad after a successful delivery. The game is in English. Privacy Policy: https://arifinazis.github.io/AppFactoryBlueprint/compliance/privacy_policy/tinyhaul.html
Not enough data yet.
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.