This app isn't in any of our charts yet.
New: share your score, and an optional "Watch ad · Continue" extra life in Classic. This version is supported by ads: a banner on the home screen and occasional ads between runs. Plus layout fixes.
One tile is different. Find it before the clock runs out. Offline, one rule.
ONE WRONG is a brain game with exactly one rule. A grid appears. Every tile looks the same — except one. Find it. Tap it. The next grid is already waiting. No tutorial, no menus to dig through. You understand the game in five seconds, and then you spend twenty minutes saying "one more try." HOW IT GETS HARD Round one is easy on purpose. Then the grid grows from 3×3 to 6×6, the differences shrink, and the clock tightens from five seconds down to one and a half. By round twenty you are genuinely concentrating. The differences never become unfair. Every puzzle type keeps a minimum gap in colour, angle, size or position that stays visible to a human eye. The feeling we want is "I almost saw it," never "there was no difference." SIX WAYS TO BE WRONG • COLOUR — one tile is a barely different shade • SIZE — one shape is slightly larger or smaller • ROTATION — one tile is tilted a few degrees • SHAPE — one shape is subtly the wrong shape • PATTERN — one tile's pattern doesn't match • POSITION — one element sits slightly off-centre TWO MODES CLASSIC — Start at level one and climb. Every correct answer makes the next puzzle harder. One wrong answer ends the run — or watch a short ad to continue it, once per run. QUICK 60 — Sixty seconds on the clock. Solve as many as you can. A mistake costs two seconds and your combo, but the run keeps going. SCORING AND COMBOS Every correct answer is worth 100 points plus a speed bonus of up to 50. Consecutive correct answers build a combo that multiplies everything up to ×10. One mistake resets the multiplier. BUILT TO RESPECT YOU • Plays offline • No account, no login • Ads stay out of the game: a banner on the home screen and the occasional ad between runs, never during play • Your scores stay on your device A quick game for a coffee break, a queue, or the ninety seconds between meetings. Find it. Tap it. Beat your score.
past month, based on 1 day
Downloads
Low confidence7
From install count ÷ months since release
In-app revenue
$0
No in-app purchases
Ads
$2
$1 – $3
Estimate, ads (benchmark-based, not calibrated per app)
Total
$2
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.