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Interactive virtual simulation to develop skills competence in nursing students
Develop clinical judgment skills, competence, and confidence in nursing through vSim® for Nursing, co-developed by Laerdal Medical and Wolters Kluwer. Designed to simulate real nursing scenarios, vSim allows you to interact with patients in a safe realistic environment. Adaptive, interactive virtual simulations with integrated curriculum resources and personalized feedback provide a full simulation learning experience. vSim for Nursing offers: • Point-of-care content used in hospitals nationwide • An interactive, personalized simulation experience • Realistic communication, SBAR Hand-off • Improved clinical judgment skills • Real-world, evidence-based scenarios • Unique, personalized learning • Measurable success • Training support END USER LICENSE AGREEMENT VSIM MOBILE APPLICATION PLEASE READ THESE LICENSE TERMS CAREFULLY THIS APP IS TO BE USED ONLY IN CONJUNCTION WITH THE VSIM® FOR NURSING SIMULATION TRAINING PRODUCT MADE AVAILABLE BY WOLTERS KLUWER HEALTH, INC. (“WKH”) TO ITS CUSTOMERS AND END USERS THROUGH WKH’S PLATFORM KNOWN AS THEPOINT®. THIS APP IS ONLY INTENDED FOR USE BY USERS REGISTERED ON THEPOINT. AS A COMPONENT OF THE VSIM TRAINING PRODUCTS AND IS NOT INTENDED FOR ANY OTHER USE OR FOR ANY STANDALONE USE. DO NOT DOWNLOAD OR USE THIS APP IF YOU ARE NOT ALREADY REGISTERED AS A USER OF THE VSIM PRODUCT ON THEPOINT (HTTPS://THEPOINT.LWW.COM). BY DOWNLOADING AND USING THE APP YOU AGREE TO THESE TERMS AND THE ADDITIONAL TERMS STATED IN THE WKH END USER LICENSE AGREEMENT AVAILABLE HERE HTTPS://SSO.WKHPE.COM/TERMSANDCONDITIONS AND THE WKH WEBSITE PRIVACY & COOKIE NOTICE AVAILABLE HERE: HTTPS://THEPOINT.LWW.COM/PRIVACY, COLLECTIVELY KNOWN AS THE “TERMS”. IF YOU DO NOT AGREE TO THE TERMS DO NOT DOWNLOAD OR USE THE APP.
past month, based on 1 day
Downloads
Low confidence180
From install count ÷ months since release
In-app revenue
$0
No in-app purchases
Ads
$0
No ads
Total
$0
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.